6. References

Connolly, T. M., Boyle, E. A., MacArthur, E., Hainey, T., & Boyle, J. M. (2012). A systematic literature review of empirical evidence on computer games and serious games. Computers & Education, 59(2),                      661–686. https://doi.org/10.1016/j.compedu.2009.09.001 Investopedia. (n.d.). Game theory. https://www.investopedia.com/terms/g/gametheory.asp iitonen, M. (2007). Social interaction in online multiplayer communities (No. 74). University of Jyväskylä. Minecraft … Continue reading 6. References